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Advanced squad leader rout4/9/2023 ![]() It is a marker that can be placed next to the board on the screen to help players keep track of the current phase. The image above was captured from VASL (Virtual Advanced Squad Leader, which is a separate program from the more generic Vassal). Remember: a turn represents 2 minutes of real time. One side will be the active player for a full turn, then the other side will do the same. Although each side takes a turn being the active player, both sides participate in almost every phase and every action. The scenario will specify which side goes first. In ASL, one full game turn represents a full turn-of 8 phases-for each side. For example, ASL includes some of the "fun" parts of combat tactics like drawing the enemy's fire in order to advance elsewhere, but does not include wounds and other ill effects on squad individuals. Some of the realities of combat are included "as-is", and some are abstracted. While, in a sense, ASL is about moving and shooting, it is also about timing, control, and opportunity. Here I will take the information laid out in the first post, and discuss it in terms of the phases of play. ![]() ![]() As promised, this is the second post about ASL.
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